🎪 King of Circus
👥 1–4 players · 🌐 Online battles · 🤖 AI fills empty seats
A 3D party game in which four spinning clowns try to push each other out of a round ring under the big top. Charge with a single button to steal the crown — the longer you hold the spotlight, the more points you score.
Controls
- Computer: Hold down any key.
- Mobile: Hold your finger anywhere on the screen.
- While you hold, your clown charges the way it's facing; let go and it starts spinning the other way.
Rules
- Clowns spin in place and only run forward while you hold the button.
- The longer your run-up — or if you hit someone from behind — the harder you shove.
- Get pushed out of the ring and you fall, then reappear a moment later.
- The crowned clown earns 1 point per second. After three 60-second acts, the highest score wins.
- When the final act begins, the last-place clown becomes a mighty strongman.
Modes
- Solo: Take on 3 AI clowns with the Original rules.
- Online: Up to 4 players, with AI in any empty seats. The host picks one of 5 modes (Original, Magician, Rumble, Power-ups, Last Clown Standing) and 3 styles (Classic, Sumo, Penguin).
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🏃 Endless Dash
👥 1–4 players · 🌐 Online battles · 🤖 AI fills empty seats
A little runner dashes forever across a sunset desert. Jump and slide past rocks, logs, cacti, birds and pits, grab the stars floating in the air and run as far as you can! Refill your health with hearts and power up with 🧲 magnet, 🚀 booster and ⚡ giant items. Every 400 m a new stage changes the sky!
Controls
- Two buttons — the runner runs by itself; you only choose when to jump or slide.
- PC: Jump = Space, ↑ or W (you jump the moment you press, hold to go higher, press again in the air for a double jump) · Slide = ↓, S or Shift (while you hold, up to 1.5 s).
- Mobile: right half of the screen = jump, left half = slide — you can use both thumbs at once. The big buttons in the bottom corners show which side is which.
- Items are picked up just by touching them — no extra button.
Rules
- The runner runs by itself and speeds up a little every 10 seconds.
- Jump over rocks, logs, cacti, pits and spike beds — the longer you hold Jump, the higher you go, and pressing again in the air gives a double jump! Hold Slide to slip under head-height birds and low ceilings (up to 1.5 s at a time — let go and press again to keep sliding). Tall crate walls need a double jump!
- Drones bob up and down — check their height as they come and pick a jump, a double jump or a slide.
- Land on a floating platform from above to run along it (from below you pass right through). Pressing Slide in the air drops you fast.
- The ground changes too: jump up onto ledges and run along the top (bump into the front and you lose health, but you climb up and keep going), take the upper deck or slide along the path underneath, hold a long slide through narrow passages, pass slamming presses while they are up or slide under them any time, and jump bouncing balls when they are low or slide under them when they are high.
- Health drains slowly while you run and drops a lot when you hit an obstacle (you stagger, then blink and are safe for a moment). Fall into a pit and balloons pull you out, but it costs health.
- Items: ❤️ heart = +25 health · 🌟 big star = 10 points · 🧲 magnet = pulls in nearby stars for 7 s · 🚀 booster = fly through the sky for 4 s (invincible) · ⚡ giant = grow big for 6 s, smash obstacles and stomp right over pits.
- A new stage every 400 m — the sky changes and health drains a little faster.
- Each stage (Sunset Fields · Moonlit Forest · Dawn Cloud Road · Sand Desert · Seaside) has its own obstacle set and look. Watch for moving obstacles — fire jets that switch on and off (double jump when lit, just run when out), rolling boulders (jump), swinging weights (slide) and rising and sinking platforms (you can ride them) — and long courses where lines of stars show the rhythm.
- Score = distance + stars × 2 + big stars × 10 + smashed obstacles × 5. When your health hits 0 you are out! Once per game you can watch an ad to continue from that spot with 60 health.
Modes
- Solo: Chase your longest run on an endless track.
- Online: Up to 4 players each run the same track (others appear as see-through ghosts). Farthest after 75 seconds wins, ties go to score. AI fills empty seats.
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🏎️ Drift Loop
👥 1–4 players · 🌐 Online battles · 🤖 AI fills empty seats
Your car races on its own along a race track floating in the sky. Hold left or right to slide into a turn that way, and use the 🛑 brake to slow down for tight corners. Don't fall off — reach the 🏁 finish line as fast as you can!
Controls
- PC: ← / A turns left, → / D turns right (only while held; release to go straight). Hold ↓ / S / Space / Shift to brake.
- Mobile: Hold the left half of the screen to turn left, the right half to turn right. Hold the red 🛑 button at the bottom centre to brake.
Rules
- After a 3·2·1 countdown the car starts and speeds up by itself. Braking slows you down; let go and you speed up again.
- The slower you go, the tighter you can turn — sharp hairpins need the brake.
- The car does not turn instantly — it slides into the new direction (drift). Start turning a little before each curve.
- Each track is 500 m long. Cross the finish line to complete it — your record is your finish time.
- There are six tracks: Coast Road, Zigzag Canyon, Hairpin Pass, Snake Road, Big Loops and Mixed-Up Road. One is picked each game, each with its own scenery.
- Fall off the road and you are out! Once per game you can watch an ad to continue from where you fell.
- Online, everyone races together on the same track. Cars that touch push each other — hit someone from the side and you might knock them off!
Modes
- Solo: Finish the track and chase your best time.
- Online: Up to 4 players race on the same track. Places go by finish order; once the first car finishes, the rest get 25 seconds. Anyone who doesn't make it is ranked by distance. AI fills empty seats.
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⚔️ Duo Clash
👥 2 players · 📱 Two on one device · 🌐 Online battles · 🤖 AI fills empty seats
A 1-on-1 mini-game collection played with a single button! Eight games come up at random: sword draw, tug of war, archery, basketball, jump rope, tank shot, sprint and penalty kicks. First to 5 points wins.
Controls
- PC: Just Space or ↑ (press and release). On one device, the left player uses A and the right player uses L.
- Mobile: Tap anywhere. On one device, each player taps their own half of the screen.
Rules
- Each round picks one mini-game; its name and how to play show for 2 seconds first.
- Win a round for +1 point; a draw gives nobody a point.
- No mini-game repeats until all 8 have been played in a match.
- First to 5 points wins!
Modes
- Solo: 1-on-1 against the AI.
- Two on one device: Split one screen in half and play a friend.
- Online: Create a room or quick start for a 1-on-1 match. AI fills an empty seat.
Play ▶
🐔 Hoppy Road
👥 1–4 players · 🌐 Online multiplayer · 🤖 AI fills empty seats
A road-crossing arcade game where blocky animal friends hop tile by tile across an endless road. Dodge cars and trains, and ride logs across the rivers. The road behind you keeps crumbling, so don't dawdle or you'll fall! Whoever gets farthest wins. Each round is played on one of 11 random maps: Meadow, Desert, Snowfield, Night City, Forest, Beach, Volcano, Swamp, Candy Land, Moon Base and Autumn Woods.
Controls
- PC: Hop one tile with ↑↓←→ or W·A·S·D. Space also hops forward.
- Mobile: Swipe up, down, left or right to move; tap to hop one tile forward.
Rules
- Each press moves you exactly one tile. You can't hop onto a tile with a tree.
- Touch a car or train, or fall into the water, and you're out. Cross rivers by riding the logs — drift off the screen on one and you're out too.
- The signal lights flash red before a train comes.
- Three seconds after the start, the road behind you begins to crumble, faster and faster. Stay on a crumbling row and you fall. The farther the leader gets, the faster it crumbles behind.
- The game ends when one or no player is left. Ranking: survivors first, then rows reached.
Modes
- Solo: Race alongside 3 AI players.
- Online: Up to 4 players, AI fills empty seats. Cross together with the character (8 to choose from) you picked in the room list.
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🀄 Mahjong Solitaire
👥 1–4 players · 🌐 Online battles · 🤖 AI fills empty seats
A tile-matching puzzle: find two identical tiles in the stacked mahjong layout and clear them. Only "free" tiles — nothing on top and an open left or right side — can be picked. Empty the board before you get stuck to win!
Controls
- PC: Click two free tiles in turn. H for a hint, Z to undo, Esc to cancel a pick.
- Mobile: Tap tiles and use the 💡 Hint · ↩ Undo · 🔀 Shuffle buttons below.
Rules
- You can only pick a tile with nothing on top of it and a free left or right side.
- Pick two identical tiles to clear them. Any two Flowers match, and any two Seasons match.
- Each pair is +10; clear another within 3 seconds for a combo bonus. Hint −20, Undo −5, Shuffle −50.
- No free pairs left? Shuffle (3 times) to rearrange the remaining tiles. Every board is built to be solvable.
- Three boards: Mini (72 tiles) · Pyramid (100) · Turtle (144).
Modes
- Solo: Pick a board and chase your record. Your best score and time are kept for each board.
- Online: Up to 4 players solve the same board at once. Fastest to clear within 5 minutes wins; otherwise fewer tiles left ranks higher. AI fills empty seats.
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🃏 One Card
👥 1–4 players · 🌐 Online battles · 🤖 AI fills empty seats
A card game where you match colours or numbers and race to empty your hand. Turn the table with Skip, Reverse, +2 and Wild cards, or play several cards of the same number at once for a combo.
Controls
- Computer: Click a card to play it and click the deck to draw. Enter plays, Esc cancels, and keys 1–4 pick a Wild colour.
- Mobile: Tap the cards, the deck and the UNO button.
Rules
- Four players are dealt 7 cards each from a 108-card deck.
- Play a card that matches the top card's colour or number (symbol), or play a Wild. If you can't play, draw a card.
- Skip jumps the next player, Reverse flips the direction, and +2 or Wild +4 makes the next player draw.
- Press UNO before you're down to your last card — forget, and anyone can catch you for a 2-card penalty!
- The first to empty their hand wins and scores the total value of everyone else's cards.
Modes
- Solo: Play against 3 AI opponents (30 seconds per turn).
- Online: Up to 4 players, with AI in any empty seats. The host can start with 2 or more (20 seconds per turn).
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📄 Paper.io
👥 Up to 4 players online + bots · 🌐 Online battles
A territory game where you draw lines to grow your land. Leave your area, trail a line behind you, and return home — everything you've enclosed becomes yours. Cut other players' trails to steal their land and try to own the biggest share of the map.
Controls
- Mouse: Your character in the middle of the screen moves toward the cursor.
- Keyboard: WASD or the arrow keys (press two at once to go diagonally).
- Mobile: Touch and drag like a joystick.
Rules
- Draw a trail outside your territory and return to it to claim the enclosed area.
- Run over another player's trail and they're out — and their land becomes yours. Crossing your own trail is safe.
- Walls stop you without hurting you, but you're out if you lose all your land or get surrounded.
- Your score is the percentage of the map you own.
- You have 2 lives — after your first defeat you can watch an ad to come back once.
Modes
- Solo: Start right away against bots.
- Online: Use Quick Start, the room list or Create Room (private rooms available) to play with up to 4 people; bots fill the empty spots.
- Skins: Choose from 10 colours × 4 patterns.
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🐕 Bomber Dog
👥 1–4 players · 🌐 Online 2 vs 2 · 🤖 AI fills empty seats
A Bomberman-style battle where puppies drop stink bombs on a park grid and run for it. Break crates to collect power-ups and knock out the other team with smelly blasts. The first team to win 2 rounds is the champion.
Controls
- Computer: Move with WASD or the arrow keys, Space drops a stink bomb (hold it while moving to drop one on every tile), and E sets a pee trap.
- Mobile: Use the direction buttons and the 💩 and 💦 buttons at the bottom of the screen.
Rules
- A 💩 stink bomb bursts in a cross shape after 2 seconds. It breaks crates and sets off any other bombs it reaches!
- Broken crates may drop power-ups: 💩 +1 bomb, 💨 +1 range, 🐾 +1 speed.
- Opponents who step in a 💦 pee puddle slip and slow down for a moment.
- Standing in the stink knocks you out (watch out for your own bombs!). The surviving team wins the round, and the first to 2 wins takes the match.
Modes
- Solo: You against one AI, 90-second rounds.
- Online: Up to 4 players in 2-vs-2 teams, with AI in any empty seats. 120-second rounds.
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🎯 SHOOT!
👥 1–4 players · 🌐 Online battles · 🏆 Weekly & all-time rankings
A 3D shooting challenge set in a blocky, voxel world. Hit falling objects, pop balloons to fill your water tank, shoot ingredients to cook orders, match pairs of cards and more — seven mini-games in all, each played with a set weapon: pistol, bow, machine gun, magic wand, lightsaber or energy blast. Feeling bold? Take on all seven back to back in the 7-Stage Challenge.
Controls
- Computer: Aim with the mouse and click to fire. Hold and release to draw the bow, hold down for machine-gun fire, and swipe quickly with the lightsaber to slice.
- Mobile: Touch the screen to aim and shoot the same way.
Rules
- Each stage has one fixed weapon, so everyone competes on equal terms.
- Shooting TNT blocks or blue villager targets costs points; a bullseye scores double.
- In solo play you start with 15 seconds and gain 5 more for every ⏱ clock you hit (up to 90 seconds per run).
- Your score earns an S, A, B or C grade and goes on that game's weekly and all-time leaderboards (top 50).
- In versus, whoever hits an object first gets the points.
Modes
- Solo: Pick one game or the 7-Stage Challenge and chase the rankings.
- Versus: Create a room or pick one from the list and battle with up to 4 players. Private rooms and invite links are supported, and the host starts once 2 or more have joined.
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🌀 Twisty Tower
👥 1–4 players · 🌐 Online battles · 🤖 AI fills empty seats
An endless tower of rings wrapped around a central pillar. Spin the tower left or right so a gap lines up under the ball, and it drops to the next ring. Avoid the red blocks and chain drops to smash your way as deep as you can!
Controls
- PC: Hold the ← → arrow keys or A/D to spin the tower.
- Mobile: Swipe left or right to spin the tower.
Rules
- The ball keeps bouncing in place; spin the tower so a gap is under it and it falls to the next ring.
- Each ring you pass is +1 point. The first 5 rings have wide gaps and no red blocks.
- Touch a red block and you are out! Once per game you can watch an ad to break that ring and keep going.
- Fall through 3 or more gaps in a row to smash — the next ring breaks even if it is solid (or red) for +3 points.
- The deeper you go, the narrower the gaps and the more red blocks.
Modes
- Solo: Chase your deepest run in an endless tower.
- Online: Up to 4 players each descend the same tower. Deepest after 2 minutes wins, ties go to score. AI fills empty seats.
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🏐 Blazing Volleyball
👥 1–2 players · 🌐 Online 1v1 · 🤖 AI fills empty seats
A 1v1 volleyball arcade game where two round jelly buddies face off across the net on a sunset beach. Leap up for a smash, dive to save the ball, and be the first to score 15!
Controls
- PC: Move with ←→ or A·D, jump with ↑ or W, smash with Space·Enter. Hold a direction and smash on the ground to dive.
- Mobile: Use the ◀ ▶ · Jump · Smash buttons at the bottom of the screen.
Rules
- When the ball lands on your side, your opponent scores a point. Whoever scores serves next.
- Press smash while jumping to strike a smash pose for a moment. If the ball touches you then, it rockets into the other court (hold ↑ for a high lob, or hold toward the opponent to spike it down).
- Dive to reach balls that land far away. After a dive you lie flat for a moment.
- The ball bounces off the net and walls. First to 15 points wins.
Modes
- Solo: You (left) vs the AI (right).
- Online: Two players go head to head. Start alone and the AI takes the empty side.
Play ▶